It does not protect against spread effects. The "claws" are built into the armor's vambraces and gauntlets, and cannot be disarmed. Craft Magic Arms and Armor, creeping doom, spell turning, vermin shape II. This +2 hide armor is made from rhinoceros hide. Once per day on command, the wielder can cause the tempest shield to emit a stream of high-powered air as the gust of wind spell. Magic Armor bonuses are enhancement bonuses, never rise above +5, and stack with regular armor bonuses (and with shield and magic shield enhancement bonuses). Price 8,170 gp; Aura moderate transmutation; CL 6th; Weight 15 lbs. Such items can also have one or more of the special abilities detailed below. * An armor or shield can't have an enhancement bonus higher than +5. If you can then apply this to Studded Leather or Parade Armor, you get 0% ASF and 3 AC. This mod adds the tabletop Pathfinder magic item crafting feats Scribe Scroll, Brew Potion, Craft Wand, Craft Wondrous Items, Craft Arms and Armor and Forge Ring. The target must succeed at a DC 14 Fortitude saving throw or be entangled for 1d4 rounds. Armor increases your character’s defenses, but some medium or heavy armor can hamper movement. Once per day, when the wearer succeeds at a saving throw against a spell or spell-like ability that allows a Reflex saving throw for half damage, she may spend an immediate action to instead take no damage from that spell or spell-like ability. Most magic armor and shields have only enhancement bonuses. Epic Armor And Shield Special Ability Descriptions Otherwise, the cube reverts to shield form upon command, if the wearer moves from his current space, or if the wearer falls unconscious or dies. When used in this way, the buckler's enhancement bonus increases by +2 against that attack. Jump to: navigation, search. The brooch only transforms if the wearer's armor slot is unoccupied, thus it won't work if the wearer is already armored. The inscribed spell vanishes when activated. Magic armor bonuses are enhancement bonuses, never rise above +5, and stack with regular armor bonuses (and with shield and magic shield enhancement bonuses).All magic armor is also masterwork armor, reducing armor check penalties by 1. Sign In. Activating a magic item is a standard action unless the item description indicates otherwise. The remaining price we consider it's own specific enchantment. Find a huge selection of magical special abilities that can be applied to armor and shields. Price 61,300 gp; Aura moderate abjuration; CL 10th; Weight 40 lbs. Ten 100-gp gems adorn this +3 banded mail. This is a mind-affecting sonic effect, and has no effect on creatures that do not use a spoken language. Armor increases your character’s defenses, but some medium or heavy armor can hamper movement. Price 257 gp; Aura no aura (nonmagical); CL —; Weight 5 lbs. The wearer can reintegrate a weapon back into the warden of the woods as a move action and restore the lost enhancement bonus. The bonus in question, as the title states, is an enhancement bonus. The device of this +1 bashing heavy steel shield features a magical image of the trackless seas, complete with rolling waves and crashing whitecaps. Magic Vestment spell says you can imbue a suit of armor OR a shield with an enhancement bonus. Magic Armor bonuses are enhancement bonuses, never rise above +5, and stack with regular armor bonuses (and with shield and magic shield enhancement bonuses). Price 3,300 gp; Aura no aura (nonmagical); CL —; Weight 50 lbs. Price 5,165 gp; Aura moderate transmutation; CL 9th; Weight 25 lbs. Armor increases your character’s defenses, but some medium or heavy armor can hamper movement. Effects that disperse the mist or destroy it cause the armor to reform into its solid shape on the character's body, as does speaking the command word or entering a place where the fog-magic doesn't function (such as underwater). Jump to: navigation, search. The face of this +1 bashing heavy steel shield swirls with the image of swirling clouds, driving rain, or falling snow. The strip is reusable. Lets say I decide my nom magic full plate armor. Enchanted armor is one of the most important things an adventurer can acquire—for what good is wealth and power when a dragon claw rips through your breastplate? You don’t need to adjust the Price from leather armor to full plate or the like. Attacks sufficient to destroy the wall cause it to immediately transform back into a shield, which loses half its hit points and gains the broken condition. Each metal bit of this suit of +1 studded leather looks more like a tiny sneering face than a simple stud. The wearer is immune to this effect. If the character tries to don another suit of armor while the mistmail is in fog form, it reforms at the character's feet. This +3 light wooden shield acts in all ways like a caster's shield, but the strip can accommodate spells of up to 5th level. It acts as a normal spiked shield. Full Plate 50lbs. Can be crafted by artisan Varrask. Any spellcaster with both Craft Magic Arms and Armor and either Scribe Scroll or Brew Potion can create spellscribed armor. When worn by a sufficiently evil character, it instead functions as +2 unrighteous chainmail. Click here for the full rules on Base Armor. This effect only functions as an attack—it can't be activated to target a creature or weapon as it strikes the shield. The inscribed spell must be visible to the wearer and must be touched as part of its activation. Magic items are objects imbued with magical powers that can be carried and used, such as armor, weapons, potions, and more. Price 7,170 gp; Aura faint abjuration; CL 5th; Weight 15 lbs. Magic armor and shields with a total effective bonus of +6 to +10 but that have an enhancement bonus of +5 or less and special abilities whose individual market price modifiers are +5 or less use the table for nonepic magic armor to determine price. Archives of Nethys Character Creation + Classes Feats Prestige Classes Races Skills Traits Mythic Index. The wearer of the armor cannot cast divine spells or use any spell-like supernatural ability gained from a connection to a deity. If she does leave the water, her surprise round turn immediately ends. google_ad_host="pub-6693688277674466"; It has a 5% arcane spell failure chance and no armor check penalty. Sign In. The armor itself disappears from view under this coat of scars and the wearer's face appears as a loathsome, eyeless veil of flesh. Price 9,170 gp; Aura moderate conjuration; CL 10th; Weight 15 lbs. This resplendent suit of +3 full plate shimmers and shifts between all the colors of the rainbow. Craft Magic Arms and Armor, etherealness, resilient sphere, shield. Craft Magic Arms and Armor, cat's grace, spell resistance. A spell so scribed requires half the normal cost in raw materials. You are viewing the legacy Pathfinder Reference Document website. Creatures with the scent ability suffer a –2 penalty to their saving throw against the stench of the otyugh armor. Price 25,400 gp; Aura moderate evocation; CL 11th; Weight 35 lbs. This +1 arrow deflection ghost-touch mithral tower shield glows with a perpetual bluish radiance. Magic Arms and Armor. This silk +1 shadow padded armor is as dark as night and stitched with thread the color of dried blood. Maximize Menu . Price 22,400 gp; Aura faint transmutation [good]; CL 5th; Weight 20 lbs. In general, magic armor protects the wearer to a greater extent than non-magical armor. The wielder of an elysian shield is immune to the create spawn ability of undead, and once per day as an immediate action can negate a single energy drain, ability drain, or ability damage attack by an undead creature. Craft Magic Arms and Armor, cat's grace, feather fall, and limited wish, wish, or miracle. The wearer suffers only half damage from vermin swarms and gains a +2 resistance bonus on saving throws against the extraordinary abilities of vermin swarms. The negative level cannot be overcome in any way (including restoration spells) while the armor is worn. Toggle Theme. This +2 ghost-touch tower shield is engraved with funerary runes depicting the peaceful rest of the contented dead. As a free action, the wearer of this fine set of +1 mithral full plate can activate it, enabling him to act as though affected by a haste spell for up to 10 rounds each day. Magic Armor Some magical armors were removed or replaced with Pathfinder equivalents. As per tabletop Pathfinder, these feats have a minimum caster level prerequisite the character must attain before the feat becomes available. The burglar's buckler retains its normal hardness and hit points in this form and can be converted back into shield form on command. When the wearer's hit points would be reduced to a negative amount equal to her Constitution score from an attack or spell, the armor falls to pieces and is destroyed, and the wearer takes only half damage from the attack or spell. This swarm has statistics identical to an army ant swarm and attacks any creatures within its space. It has no armor check penalty. Magic Items Armor/Shields. Armor protects your character only while they’re wearing it. Price 1,100 gp; Aura no aura (nonmagical); CL —; Weight 10 lbs. Help . A barbarian with fiend totem rage powers gains additional benefits from hamatula hide. While the wearer is enraged, spells that cause additional damage to evil outsiders deal that increased damage to her. Once per day, the wearer can animate the skin as a human zombie under her control, as if she had created it with animate dead, for a period of 5 minutes. Onslaught (Armor) From Pathfinder: Kingmaker Wiki. Ravena's Embrace - Pathfinder: Kingmaker Wiki. An armor potency rune increases the armor’s item bonus to AC, and a resilient rune adds an item bonus to saving throws. The myriad of threats that adventures face often go well beyond mere weapons, so many spellcasters trained in the use of armor seek to augment it with spells. Specific magic items rarely justify any long-form analysis, and named magic weapons and armor rarely make it into my guides because so few of them are worth their price compared to custom gear. This +4 heavy steel shield acts in all ways as a dragonslayer's shield, except it grants a +6 morale bonus on Will saves against the frightful presence ability instead of a +2 morale bonus. This item normally looks like a heavy steel brooch or cloak clasp, often depicting a heavy helm or sturdy shield. Mage Armor = Bracers of Armor, Shield of Faith = Ring of Protection, and Barkskin = Amulet of Natural Armor. If you are using the piecemeal armor rules, only a piece of armor that grants an armor bonus can be spellscribed. Price 10,200 gp; Aura no aura (nonmagical); CL —; Weight 30 lbs. This mist moves with the character. Medium Armor Class. Such items can also have one or more of the special abilities detailed below. A caster's shield has a 5% arcane spell failure chance. On command once per day, the wearer can transform it into thick fog that fills his space and provides concealment (20% miss chance). He must take whatever consequences come from the second roll. Armor or a shield with a special ability must have at least a +1 enhancement bonus. The sunburst is centered on the wearer and the wearer is immune to its effects. 25% Max Dexterity. Magic Armor bonuses are enhancement bonuses, never rise above +5, and stack with regular armor bonuses (and with shield and magic shield enhancement bonuses). In general, magic armor protects the wearer to a greater extent than non-magical armor. +8 resistance bonus on saving throws against mind-affecting effects. Craft Magic Arms and Armor, wall of stone. As with armor, special abilities built into the shield add to the market value in the form of additions to the bonus of the shield, although they do not improve AC. Protector's Robe is a magic armor in Pathfinder: Kingmaker. Destroying one suit destroys the other as well. When immersed in water, enchanted eelskin gains the shadow property and grants the wearer a swim speed of 30 feet and the ability to breathe water. The exact effect depends on which armor group your armor belongs to, as listed below. For more, check out my Practical Guide to Celestial Armor. Orange: OK options, or useful options that only apply in rare circumstances 3. I will use the color coding scheme which has become common among Pathfinder build handbooks. The same command word causes the armor to transform into the brooch. This +1 full plate is decorated with a wave and fish motif and often has tiny fins and scales worked into the design. Craft Magic Arms and Armor, contagion, stinking cloud. If you would like help with Pathfinder player options not covered here, please email meand I am happy to provide additional assistance. The wearer of mail of malevolence gains SR 21, but only against spells with the good descriptor. All magic armor is also masterwork armor, reducing armor check penalties by 1. Armor increases your character’s defenses, but some medium or heavy armor can hamper movement. Craft Magic Arms and Armor, magic missile. When its wearer rages, the armor's spikes elongate and the hide bonds to her skin, providing fire resistance 10.