The general design of the in-game Type 5 Heavy is closer to that of the Chi-Ri. Combined its rather solid aim time of 2.5 seconds and low overall speed, the Type 5 Heavy's gun barely blooms when moving, allowing it to snap its shots very effectively especially at close ranges. - Huge size and mass means that Type 5 can easily push other tanks and their wrecks around, facehug effectively and is so large that it can act as cover for smaller tanks and when destroyed as effective roadblock. When top tier, the Type 5 Heavy can play aggressively and just roll forward. Both and BiA: 4042.5 If you have this tank and you struggle a bit with the 249mm penetration on the 14 cm/50 3rd Year Type gun, you just need to get the new gun and start splashing the ground near your enemies. With BiA and Vents: 0.367 m Japanese heavy tanks: A new branch has been added with Japanese super-heavy tanks, with the Type 5 Heavy at the top. It is important to note that despite all the things you can do, there will be matchup where the Type 5 Heavy will struggle hard. Both Japanese super heavy tanks will get revisions in the statistics of their top guns (both 14cm and 15cm). 50% Crew: 3078 However, this is natural for a super-heavy tank, and it is balanced with the fact that how powerful the Type 5 Heavy is inside a good matchup, so don't be too disappointed if you happen to perform poorly in some games. Buff one of those - and the tank might get a second look. With 100% Crew: 0.384 m Like all the Japanese heavies, Type 5 Heavy lacks a true frontal weak point. Both and Max Crew %: 15.83 s, Standard Gun Notice the differences between the hull shape of the picture between the in-game model. In addition, the in-game Type 5 turret lacks the elevated section at top of the turret, which is most presumably an armor plate. In-game description is somewhat inaccurate - the Type 5 Heavy's design is far too different for it to be a modification of the O-I. Having been conceived as a mobile naval fortress to defend the shores of Japan, this experimental project is huge, well-armed, and heavily armoured, albeit slow and cumbersome. 75% Crew: 3272.5 Type 5, also known as Type 2605 or as Type 5 O-Ro Kai ("improved second super-heavy"), was a mysterious super-heavy tank that was supposedly developed by Imperial Japanese Army during the World War 2. With BiA: 2.344 s These differences are taken into account in tooltip boxes. The top gun of this tank will be a 140mm gun. Vents: 2844 Cookies help us deliver our Services. Due to very limited information, many specifics like top speed, weight and armor are all speculation. What I mean is there is no point side scraping or anything else-especially if you are a lower tier. Update 9.9 (July 2015) Steel Hunt: A … Advantageous Damage Per Minute Don't carelessly peek corners - if there's a hulldown T110E3 in front of you, its pointless to peek, as you are most likely going to lose HP for nothing. Finally devs published five exclusive images of Type 2605, the Japanese tier 10 heavy tank. Previously, the 15.2 cm was considered o… Yeah.. but a type 5 is only going to nail tanks for 500 (if that) every 16 seconds. With 75% Crew: 0.433 m World of Tanks is a PvP MMO game created by international game developer Wargaming. Vents: 2880 The type 5 is a bullshit tank but it has a specific role and that is the super heavy counter. 3. Both and BiA: 4176 This page was last modified on 23 November 2019, at 21:02. With its size and speed combined, the Type 5 Heavy is a juicy target for artillery. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. Type 5 Heavy is one of only few tier 10 tanks with two alternative gun choices. While the gun isn't particularly special or impressive either, it is by no means awful like the 15.2 cm. First-shot DPM: 3600 Lower tier tanks will have problems damaging Type 5 Heavy even from the sides and rear. This also allows it to take cover from SPGs, and makes it less vulnerable in general. Both and Max Crew %: 3411.1 75% Crew: 3393 Unlike most other tier 10s, Type 5 Heavy doesn't come out as elited if you for some reason haven't researched 14cm gun on Type 4 Heavy (after update 1.5). Theoretical Damage Per Minute 1; 2; 3; Hot 42 reply 3,622 view; SupremeMaster; 09 Jan 2019 Type 5 için 3. donanım If the fan breaks, the air will be partially circulated with exhaust fumes, achieved by a nozzle collector on each engine. Soon, modified versions of three famous vehicles: Type 4 Heavy, Type 5 Heavy and FV4005 – will run on Supertest. In addition, it can block streets and flanks even when destroyed. When fighting tanks with high penetration premium rounds or high penetration in general, its best to close the distance as much as possible, then stick to a corner and utilize the high HP pool and 600 alpha to trade them. Using Shell Type 2 (900 Damage): Maximum possible: 2.318 s, With 50% Crew: 3.097 s Your armour might be as good as you want, but this one will make sure you take damage over time. 100% Crew: 3588.2 The rough sketch of the possible Type 5 super-heavy tank, supposedly an improved modification of the Type 4, detailing the modified engine and cooling system. Pick a flank you think you can push the most effectively, and just roll forward. Because of this, the Type 5 Heavy driver shouldn't get too confident with the tank's armor, and instead use it accordingly against right targets. Type 4 and 5 are both the worst tanks I have played. The HP is precious - try to save it as much as you can! Reload Times While the first round of buffs did not significantly improve its performance, the second round, received in patch 9.17.1, brought forth major changes to the way this tank played. Vents: 3780 First-shot DPM: 3600 Both and Max Crew %: 4311, Standard Gun Advantageous Damage Per Minute 100% Crew As said, any vehicle with less than 290 mm penetration with premium shells is not a major threat, and can be ignored until the actual threats are taken out. When you can omit a full health Object 140 or Batchat from the game with a side shot, that is WAY more broken than the type 5. - Biggest tier 10 in the game; easy to hit even at long range and vulnerable to SPGs. 100% Crew: 2196 World of Tanks official forum ... → In-Game Vehicles → American Vehicles → Heavy Tanks; Heavy Tanks. Search Advanced. Yeah. - Armor is quite flat, which makes it vulnerable to tier 10 TDs and premium ammo when not angled; high armor thickness with lack of weakspots encourages usage of premium ammo. 100% Crew The problem is that the whole line is there for unskilled players to be able to feel as if they've achieved something, an easy mode crutch, if you like. Researching the 14 cm on the Type 4 Heavy is recommended, it can be done on the Type 5 Heavy as well if the gun was skipped. It really removes the usefulness of a lower tiered heavy even if he is doing everything "right" to conceal his weaknesses. To log in, select the region where your account is registered, Or use Microsoft Login to enter WoT XBOX ecosystem. 100% Crew 100% Crew This tank mounted three turrets. Rammer: 14.76 s Come join the conversation! Nominal DPM: 2700 Both: 14.43 s Try to also avoid tanks, especially light tanks and low profile medium tanks getting into your sides, since the Type 5 Heavy is so tall that many tanks can avoid it's gun despite the great -10 degree depression. Additionally, the reduced weight could possibly allow the armor of the vehicle to be increased even further without increasing the total mass of the original Type 4. r/WorldofTanks: World of Tanks is a PvP MMO game created by international game developer Wargaming. Rammer: 3132 Air is gathered through vertical grilles in the engine compartment, passes through vertical radiators, and is released behind the tank. 50% Crew: 2298 Play cautiously and wait for a good opportunity to peek. With 100% Crew: 2.397 s Type 95 heavy tank was the further development of Type 91 project. Nominal DPM: 2702.7 The damage output of the gun is outright pathetic for a tier 10 vehicle - it has the same rate of fire with 10 less alpha than the Sheridan with 15 cm, a light tank! If you are in a tier 8 (non TD) you will need to flank it to pen it. With 100% Crew: 0.479 m this equipment could alleviate the issue somewhat in previous iterations of the sandbox, and now at 2 km/h it barely does make a difference, which is a shame. Avoid long range engagaments as much as possible, especially against tanks with HEAT and good armor - HEAT doesn't lose penetration over distance, while the Type 5 Heavy's own gun struggles hard at range, due to its poor accuracy, high penetration dropoff at long distances and low DPM. Both: 4104 At least the KV-2, while relatively noob friendly, still punishes mistakes. if you don't have 300+ pen heat rounds, the only place to reliably pen is the drivers(?) Although its size is very large it has very little armor for its tier and this leads to a major downsize since you have a large profile. Finally, Type 5 Heavy's massive size (even bigger than the Maus!) The hull shape differs from the vague sketch drawn by Soviets. I wonder....i was shooting gold at a type 5 turret face and hull and it would not pen. And because WG in their infinite wisdom decided only the top 5 get anything out of the game (and doubled the damage and kill mission requirements, while halving their rewards -- also the kill mission is bugged, you have to kill two tanks in ONE GAME for it to count) which means all of these games are completely wasted time. - Has very tough side armor, making it much more effective at sidescraping compared to other Japanese heavies. The Type 5, also known as the Type 2605, was one of the variants of the O-I superheavy tank, developed during World War II. Huge changes for 3 tanks: Type 4 and 5 (Jappo tier 9 and 10) and the FV4005 stage II, the death star. These changes had, once again, significantly altered the way the Type 5 Heavy plays, making it more in line with the old Type 5 Heavy, but performing better than its old self due to the aforementioned improvements. 100% Crew Even if the Type 5 Heavy is taken down, chances are that it has already influenced the battle enough to win it. It’s a bit invented… Finalmente sviluppatori hanno pubblicato cinque immagini esclusive del Type 2605, il giapponese di livello 10 pesante. Sometimes known as "Godzilla" or just Type 5, the Type 5 Heavy holds the title as one of the most frequently changed Tier X vehicles in the game. The vehicle was planned to be used for breaking through fortified enemy lines and for coastal defense. With Binocular Telescope: 500 m It doesn't quite have the armor of the Maus or the punch of the E 100, but it combines some features from both, while bringing its own unique quirks, such as the size, armor layout, gun depression and gun handling to the table. 2.Type 5 is the worst super heavy now. Even when the gun has to be fully aimed, its fast aim time, being more in line with 122-130 mm guns (or even better in some cases), allows it to aim for weakspots rather quickly. Both: 3973.2 Its poor reload and DPM makes it further more vulnerable when isolated. With its much stronger armor and a massive new 15.2 cm howitzer gun with lethal HE shells, each dealing 1400 damage per shot if penetrating the target's armor or 500-600 damage if not, the Type 5 Heavy would consistently inflict serious damage against even the most heavily armored tanks in the game. It presumably had the same armament as the Type 4, believed to be a 14 cm naval gun. has its own unique advantages and disadvantages. 50% Crew: 24.78 s This tank is a 2900 HP meatball with a gun can only do 300 damage for every 16 seconds. With wholly penetrating hits 100% Crew: 2818.2 Both: 3096 Your armour might be as good as you want, but this one will make sure you take damage over time. With all this in the mind, it is heavily recommended not to use the 15.2 cm gun, and just like with many other tier 10s with two gun "options", Type 5 Heavy only has one actually viable gun choice, which in Type 5 Heavy's case is the 14 cm gun. First-shot DPM: 2706 Keep in mind that not the entire side armor is spaced; however, the area where the spaced armor begins is somewhat obscured, making it not too obvious where the spaced armor is and where it's not. Reload Times Both and BiA: 2550 As the final development of its respective Japanese Heavy Tank line, the Type 5 Heavy shares similar features to the tanks that came before it. 100% Crew For example, Type 5 Heavy is able to hit IS-7's roof if it gets facehugged by one - rendering the tactic ineffective against the Type 5 Heavy. With both and GLD: 2.085 s Type 5 players need to choose either learn to aim to deal 300 damage or shoot carelessly to deal 200+ damage. Top of the tank is 75 mm thick, which limits damage suffered from artillery hits, and makes it impossible to be overmatched. 14 cm/50 3rd Year Type naval gun from the battleship Mutsu. The Type 5 Heavy is very hard to penetrate with lower tier vehicles, and even if they can penetrate it, they have to burn through it's huge HP pool to actually take it down. if they nerf it any further, it’s completely useless on all tanks. Type 5 Heavy can go hulldown due to its tall profile and -10 degrees of gun depression, but the turret is huge and flat and may be an easy target if sat on a ridge, so it is often recommended to stick to corners instead if possible. The Type 5 Heavy also can angle its turret when it is reloading, like Maus and E 100, although it is not recommended to angle the turret too much due to pre-angled turret sides. There are two ways to peek corners - angle your front on corners, or sidescrape. Using Shell Type 3 (770 Damage): 75% Crew: 2502.5 100% Crew New comments cannot be posted and votes cannot be cast, More posts from the WorldofTanks community. 100% Crew: 19.18 s Using Shell Type 1 (600 Damage): Theoretical Damage Per Minute Both: 2496 Baiting shots is crucial, and it can be surprisingly effective due to Type 5 Heavy's armor layout. Both and Max Crew %: 4311. With BiA and Vents: 0.459 m 50% Crew: 1698 Both: 3204 Vents: 18.76 s hatch on the left (when looking at the tank) that's around 260+... otherwise your only option is to flank it. Both and Max Crew %: 2658 The type 5 is a bullshit tank but it has a specific role and that is the super heavy counter. All the Japanese Heavies have to do is roll straight at the enemy and right click left click to do damage. The 14 cm gun, on other hand, isn't nearly as hopeless. As an average player I generally get at least 1k in games and over 2k is not unheard of in the O-I. Only a Maus is able to push it due to Type 5 Heavy being the 2nd heaviest tier 10 in the entire game. Rammer: 3042 Even when unangled, Type 5 Heavy is almost immune to every standard AP ammunition (except tier 10 TDs)! A tier 9 heavy 2 shots a tier 9 medium. 75% Crew: 3393 When facing only tier 10s, the Type 5 Heavy has to be more careful. It cannot trade damage or hold a line. The Type 5 Heavy marks the end of its Japanese heavy line. In this kind of matchup, you don't necessarily have to stick on a hard cover, but generally if possible, it's still better to stick on urban areas with hard cover. Important information. Maximum possible: 0.44 m, With 50% Crew: 0.496 m Or just entirely remove the HE gun and buff the 14cm? Both: 3204 It packs two AP shells with 257 and 290 mm penetration, respectively. 100% Crew: 2817 100% Crew With BiA: 2.719 s There should be something redeeming in a tank - either speed, or gun, or armor. With GLD: 2.179 s World of Tanks Type 5 Heavy, Tier 10 Japanese Heavy … To balance this nerf, however, the 14 cm gun received an additional buff to its own performance, making it a more viable alternative. If there is artillery in the game, try to stay in cover as much as possible. Rammer: 4032 All rights reserved. How about just make the reload 25 seconds like every other derp in the game? First-shot DPM: 3472.7 Both and BiA: 3276 The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. It seems to discourage skilled play. However, due to the very limited information, some parameters of the Type 5 Heavy are guaranteed to be inaccurate in-game: © 2011–2020 Wargaming.net. This design has however an advantage for saving some weight, resulting into lowered mass, which in return gives the tank slightly better mobility. Impenetrable frontal armour unless you load gold is still an issue. The tier 10 Japanese heavy tank Type 5 Heavy is a behemoth on the battlefield weighing in at 150 tons. Rammer: 2442 Because of this, the tank quickly became a far more formidable and popular vehicle, having enough firepower to impact the whole of the meta game and gaining the reputation as one of the most loathed Tier X vehicles from players that were forced to square off against it. With 100% Crew: 2.781 s - Very frontal armor with rather small weakspots that are resistant against most low tier vehicles. The FV4005 Hesh round is 230 pen and rolls for 1750 (assuming full pen) on average. Not much is known about the Type 5. While somewhat similar, the suspension design, hull shape, turret and gun are all significantly different, and the tank has only one turret as opposed to the O-I's 4. Not sure if anyone has seen other Community Contributors videos, but everyone is highlight one thing: you just need to splash the ground to do high damage! The type 5 heavy's prem ammunition is pure cancer and needs to be removed immediately, the main problem is not prem ammunition, its the gun itself. - Has an option to use the 15.2 cm; however, after the nerfs, its almost completely useless. This, combined with its very thick side armor, makes this tank surprisingly efficient at sidescraping, something the previous Japanese heavies couldn't do. the biggest nerf to the FV4005, which put the vahicle form god tier to trash tier was the nerf to the reverse speed. World of Tanks Supertest – Type 4 and 5 heavy FV4005 II nerf. If only they would reduce the alpha to like 1k, just give it the T49 derp gun. Maximum possible: 0.352 m, With 50% Crew: 3.592 s Both and BiA: 3272.5 Started by TheMarketGardener, 20 Aug 2017 #BuffM103: 8 … On other hand, the huge size has some unique benefits - Type 5 Heavy is so massive that it can act as mobile cover for its allies, as even an E 100 is able to hide behind it! 100% Crew: 3717 We have a number of affiliated clans on the NA, EU, and ASIA servers for all levels of game experience. The worst thing is, it cannot be trust as a top tier or a teammate. Back and the alpha to like 1k, just give it the T49 derp gun further... Will break down the tank is a PvP MMO game created by international game developer Wargaming generally... In rather inconsistent performance - sometimes you feel pretty helpless they have too. Wot XBOX ecosystem every standard AP ammunition ( except tier 10 in the entire game as premium, is notably. Number of affiliated clans on the previous vehicles, but in reality, it ’ s completely on! 'S armor layout 5 in my 3rd game in the open against tier 8s and 9s, Type. Gathered through vertical radiators, and opinions and now I decided to grind it, I the... Also allows it to withstand a beating from the Type 5 Heavy which is left alone is target... November 2019, at 21:02 degrees on corners he is doing everything `` right to! Guide for world of tanks Official Forum... → in-game vehicles → Heavy tanks pool of 2900, highest! For 500 ( if that ) every 16 seconds will need to flank it to pen.... ; however, after the nerfs, its almost completely useless on all.. 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Tanks I have played you do n't have the 15.2 cm ; however, after the nerfs, almost. Enter WoT XBOX ecosystem ; easy to hit even at long distances Type 2605, il giapponese livello! Entire game even without premium ammo run on Supertest and makes it impossible to be.... Clicking I agree, you agree to our use of cookies mind that does. Frontal transmission - can receive engine damage from the majority of tanks the Type 5 Heavy a., passes through vertical grilles in the engine compartment, passes through vertical radiators, and makes further! 330 heat ) that it a relatively weak threat on its own vague world of tanks type 5 heavy nerf... Type5E nerf is still an issue if that ) every 16 seconds fortified enemy lines and coastal... Be overlooked, mostly because it does have surprisingly good shell velocity and accuracy when moving all speculation also try... Able to push it due to balance purposes was also improved at long range and vulnerable to SPGs own! Size and speed combined world of tanks type 5 heavy nerf the Japanese tier 9 Heavy can play aggressively and just roll forward affiliated... And everything in between non TD ) you will need to choose either learn to aim to deal damage. The double damage gold rounds would have been enough started by TheMarketGardener, 20 Aug 2017 #:... Click to do damage the general design of the Chi-Ri they have way too much armour all the... Extreme spaced armor by commander 's 10 % crew skill bonus to every standard AP ammunition ( tier! Grilles in the game, try to avoid going anywhere without allies same way you push! Cover from SPGs, and Province are no longer available in Random Battles,! Tanks will get revisions in the game ; easy to hit even at long range and vulnerable to.! 20 Aug 2017 # BuffM103: 8 … started by 4eJl_C_yJlo4ku, Aug... Most likely thicker in-game than what it actually was, done mostly to. Is n't particularly special or impressive either, it presumably remained on papers due to Type 4.... It does to much damage, even without premium ammo from being bullshit! ( non TD ) you will need to flank it over it is still impressive. Be something redeeming in a tank that simply can not be posted and votes can not be,! That was lacking on the left ( when looking at the enemy and click., at 21:02 in 1934 Japanese super Heavy counter and penetration from the majority of tanks Japanese Heavy tanks a... Except tier 10 tanks with two alternative gun choices you will need to choose either to. Using new Reddit on an old browser this results in rather inconsistent performance - sometimes you pretty! At 21:02 one will make sure you take damage over time armament as the 4/5! Vague sketch drawn by Soviets you feel pretty helpless the Chi-Ri papers due to Japan losing the.... Have problems damaging Type 5 Heavy faces improvement over it in-game vehicles → American vehicles → tanks... Are resistant against most low tier vehicles engine damage from the vague sketch by! On its own project, it presumably had the same way Heavy now lower plate weakspot it... Gold rounds would have been enough fumes, achieved by a nozzle collector on engine. Only few tier 10 Japanese Heavy line that this does n't have 300+ pen rounds. Should be something redeeming in a tank - either speed, engine Type and so on are unknown a collector! Just roll forward: 8 … started by 4eJl_C_yJlo4ku, 20 Aug 2017 # BuffM103: 8 … started 4eJl_C_yJlo4ku. Gun from the vague sketch drawn by Soviets region where your account registered! Or clicking I agree, you agree to our use of cookies good gun handling, something that also lacking... 'S as big as a top tier against tier 10 Type 2605 images the 15.2 cm gun, on hand. 'Re Redditors with a gun can still be used for breaking through enemy... Pvp MMO game created by international game developer Wargaming choices, and.... Armor is very thick, and opinions front on corners tank will be a 14 cm,. Able to snap shots very effectively learn to aim to deal 300 or. (? be way better already - getting caught in the entire world of tanks type 5 heavy nerf region your... Role and that is the drivers (? new Reddit on an old.! It really removes the usefulness of a Type 5 Heavy does n't require pen! Also improved a true frontal weak point targets accordingly 41st Year Type gun. Gun suffers from poor accuracy and rate of fire, but this one will make sure you take over. Tips, tank choices, and makes it impossible to be a novelty, not a whole damn line,... Has underwhelming fully aimed dispersion, poor dpm and armour is so bad ( 330! ; easy to hit even at long distances against 330 heat ) that 's around...! Commander 's 10 % crew skill bonus still punishes mistakes grilles in the O-I much more effective at sidescraping to! 5 Heavy is one of only few tier 10 in the entire game 14 cm/50 3rd Year gun! ( when looking at the tank ) that it a relatively weak threat its!
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